Files
UnrealEngine/Engine/Source/ThirdParty/AvidDNxHD/DNxHR/DNxHR.Build.cs
2025-05-18 13:04:45 +08:00

26 lines
749 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.IO;
using UnrealBuildTool;
public class DNxHR : ModuleRules
{
public DNxHR(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
if (Target.Platform == UnrealTargetPlatform.Win64)
{
string IncPath = Path.Combine(ModuleDirectory, "include");
PublicSystemIncludePaths.Add(IncPath);
string LibPath = Path.Combine(ModuleDirectory, "lib64");
PublicAdditionalLibraries.Add(Path.Combine(LibPath, "DNxHR.lib"));
string DllFileName = "DNxHR.dll";
PublicDelayLoadDLLs.Add(DllFileName);
RuntimeDependencies.Add("$(TargetOutputDir)/" + DllFileName, Path.Combine(LibPath, DllFileName));
}
}
}