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UnrealEngine/Engine/Source/ThirdParty/Apple/Swift/Swift.tps
2025-05-18 13:04:45 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>Swift</Name>
<Location>/Engine/Source/ThirdParty/Apple/Swift</Location>
<Date>2022-11-14T00:00:00.0000000-00:00</Date>
<Function>Provide linking against Swift standard library on Apple platforms</Function>
<Justification>Some iOS external SDK are implemented using Swift and need to link against Swift Standard library. One example of those is the Facebook SDK</Justification>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>None</LicenseFolder>
</TpsData>