107 lines
4.2 KiB
C++
107 lines
4.2 KiB
C++
//-*****************************************************************************
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//
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// Copyright (c) 2012,
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// Sony Pictures Imageworks Inc. and
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// Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Sony Pictures Imageworks, nor
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// Industrial Light & Magic, nor the names of their contributors may be used
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// to endorse or promote products derived from this software without specific
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// prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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//-*****************************************************************************
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#include <Foundation.h>
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using namespace boost::python;
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// overloads
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//
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template<class OSCHEMAOBJECT>
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struct OSchemaObjectOverloads
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{
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static typename OSCHEMAOBJECT::schema_type& getSchema(
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OSCHEMAOBJECT &iOSchemaObject )
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{
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return iOSchemaObject.getSchema();
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}
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static bool matchesMetaData( const AbcA::MetaData& iMetaData,
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Abc::SchemaInterpMatching iMatching )
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{
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return OSCHEMAOBJECT::matches( iMetaData, iMatching );
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}
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static bool matchesHeader( const AbcA::ObjectHeader& iHeader,
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Abc::SchemaInterpMatching iMatching )
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{
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return OSCHEMAOBJECT::matches( iHeader, iMatching );
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}
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};
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//-*****************************************************************************
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template<class OSCHEMAOBJECT>
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void register_OSchemaObject( const char *iName )
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{
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// OSCHEMAOBJECT
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//
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class_<OSCHEMAOBJECT, bases<Abc::OObject> >(
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iName,
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"doc",
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init<>() )
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.def ( init<Abc::OObject,
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const std::string&,
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optional<
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const Abc::Argument&,
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const Abc::Argument&,
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const Abc::Argument&> >() )
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.def( "getSchemaObjTitle",
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&OSCHEMAOBJECT::getSchemaObjTitle,
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"doc" )
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.staticmethod( "getSchemaObjTitle" )
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.def( "getSchemaTitle",
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&OSCHEMAOBJECT::getSchemaTitle,
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"doc" )
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.staticmethod( "getSchemaTitle" )
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.def( "getSchema",
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OSchemaObjectOverloads<OSCHEMAOBJECT>::getSchema,
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"doc",
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return_internal_reference<>() )
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.def( "matches",
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OSchemaObjectOverloads<OSCHEMAOBJECT>::matchesMetaData,
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( arg( "metaData" ),
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arg( "matchingSchema" ) = Abc::kStrictMatching ),
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"" )
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.def( "matches",
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OSchemaObjectOverloads<OSCHEMAOBJECT>::matchesHeader,
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( arg( "metaData" ),
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arg( "matchingSchema" ) = Abc::kStrictMatching ),
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"" )
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.staticmethod( "matches" )
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.def( "valid", &OSCHEMAOBJECT::valid )
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.def( "reset", &OSCHEMAOBJECT::reset )
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.def( ALEMBIC_PYTHON_BOOL_NAME, &OSCHEMAOBJECT::valid )
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;
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}
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