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UnrealEngine/Engine/Source/ThirdParty/Alembic/alembic-1.8.7/python/PyAlembic/PyOSchemaObject.h
2025-05-18 13:04:45 +08:00

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4.2 KiB
C++

//-*****************************************************************************
//
// Copyright (c) 2012,
// Sony Pictures Imageworks Inc. and
// Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Sony Pictures Imageworks, nor
// Industrial Light & Magic, nor the names of their contributors may be used
// to endorse or promote products derived from this software without specific
// prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//-*****************************************************************************
#include <Foundation.h>
using namespace boost::python;
// overloads
//
template<class OSCHEMAOBJECT>
struct OSchemaObjectOverloads
{
static typename OSCHEMAOBJECT::schema_type& getSchema(
OSCHEMAOBJECT &iOSchemaObject )
{
return iOSchemaObject.getSchema();
}
static bool matchesMetaData( const AbcA::MetaData& iMetaData,
Abc::SchemaInterpMatching iMatching )
{
return OSCHEMAOBJECT::matches( iMetaData, iMatching );
}
static bool matchesHeader( const AbcA::ObjectHeader& iHeader,
Abc::SchemaInterpMatching iMatching )
{
return OSCHEMAOBJECT::matches( iHeader, iMatching );
}
};
//-*****************************************************************************
template<class OSCHEMAOBJECT>
void register_OSchemaObject( const char *iName )
{
// OSCHEMAOBJECT
//
class_<OSCHEMAOBJECT, bases<Abc::OObject> >(
iName,
"doc",
init<>() )
.def ( init<Abc::OObject,
const std::string&,
optional<
const Abc::Argument&,
const Abc::Argument&,
const Abc::Argument&> >() )
.def( "getSchemaObjTitle",
&OSCHEMAOBJECT::getSchemaObjTitle,
"doc" )
.staticmethod( "getSchemaObjTitle" )
.def( "getSchemaTitle",
&OSCHEMAOBJECT::getSchemaTitle,
"doc" )
.staticmethod( "getSchemaTitle" )
.def( "getSchema",
OSchemaObjectOverloads<OSCHEMAOBJECT>::getSchema,
"doc",
return_internal_reference<>() )
.def( "matches",
OSchemaObjectOverloads<OSCHEMAOBJECT>::matchesMetaData,
( arg( "metaData" ),
arg( "matchingSchema" ) = Abc::kStrictMatching ),
"" )
.def( "matches",
OSchemaObjectOverloads<OSCHEMAOBJECT>::matchesHeader,
( arg( "metaData" ),
arg( "matchingSchema" ) = Abc::kStrictMatching ),
"" )
.staticmethod( "matches" )
.def( "valid", &OSCHEMAOBJECT::valid )
.def( "reset", &OSCHEMAOBJECT::reset )
.def( ALEMBIC_PYTHON_BOOL_NAME, &OSCHEMAOBJECT::valid )
;
}