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UnrealEngine/Engine/Source/ThirdParty/Alembic/alembic-1.8.7/python/PyAlembic/PyIMaterial.cpp
2025-05-18 13:04:45 +08:00

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12 KiB
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//-*****************************************************************************
//
// Copyright (c) 2012,
// Sony Pictures Imageworks Inc. and
// Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Sony Pictures Imageworks, nor
// Industrial Light & Magic, nor the names of their contributors may be used
// to endorse or promote products derived from this software without specific
// prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//-*****************************************************************************
#include <Foundation.h>
#include <PyISchema.h>
#include <PyISchemaObject.h>
#include <PyTypeBindingUtil.h>
using namespace boost::python;
//-*****************************************************************************
// IMaterialSchema Overlaods
//-*****************************************************************************
struct SchemaOverloads
{
typedef AbcM::IMaterialSchema IMaterialSchema;
typedef AbcM::IMaterialSchema::NetworkNode NetworkNode;
static object getTargetNames( IMaterialSchema& iSchema )
{
std::vector<std::string> targetNames;
iSchema.getTargetNames( targetNames );
return ConvertStrings( targetNames );
}
static object getShaderTypesForTarget( IMaterialSchema& iSchema,
const std::string& targetName )
{
std::vector<std::string> shaderTypeNames;
iSchema.getShaderTypesForTarget( targetName, shaderTypeNames );
return ConvertStrings( shaderTypeNames );
}
static std::string getShader( IMaterialSchema& iSchema,
const std::string& target,
const std::string& shaderType )
{
std::string result;
iSchema.getShader( target, shaderType, result );
return result;
}
static object getNetworkNodeNames( IMaterialSchema& iSchema )
{
std::vector<std::string> names;
iSchema.getNetworkNodeNames( names );
return ConvertStrings( names );
}
static NetworkNode getNetworkNodeByIndex( IMaterialSchema& iSchema,
size_t iIndex )
{
return iSchema.getNetworkNode( iIndex );
}
static NetworkNode getNetworkNodeByName( IMaterialSchema& iSchema,
const std::string& iName )
{
return iSchema.getNetworkNode( iName );
}
static object getNetworkTerminalTargetNames( IMaterialSchema& iSchema )
{
std::vector<std::string> targetNames;
iSchema.getNetworkTerminalTargetNames( targetNames );
return ConvertStrings( targetNames );
}
static object getNetworkTerminalShaderTypesForTarget(
IMaterialSchema& iSchema,
const std::string& iTargetName )
{
std::vector<std::string> shaderTypeNames;
iSchema.getNetworkTerminalShaderTypesForTarget( iTargetName,
shaderTypeNames );
return ConvertStrings( shaderTypeNames );
}
static dict getNetworkTerminal( IMaterialSchema& iSchema,
const std::string& iTarget,
const std::string& iShaderType )
{
std::string nodeName, outputName;
iSchema.getNetworkTerminal( iTarget, iShaderType, nodeName,
outputName );
dict ret;
ret["nodeName"] = nodeName;
ret["outputName"] = outputName;
return ret;
}
static dict getNetworkInterfaceParameterMappingByIndex(
IMaterialSchema& iSchema,
size_t index )
{
std::string interfaceParamName, mapToNodeName, mapToParamName;
iSchema.getNetworkInterfaceParameterMapping( index,
interfaceParamName,
mapToNodeName,
mapToParamName );
dict ret;
ret["interfaceParamName"] = interfaceParamName;
ret["mapToNodeName"] = mapToNodeName;
ret["mapToParamName"] = mapToParamName;
return ret;
}
static dict getNetworkInterfaceParameterMappingByName(
IMaterialSchema& iSchema,
const std::string& iInterfaceParamName )
{
std::string mapToNodeName, mapToParamName;
iSchema.getNetworkInterfaceParameterMapping( iInterfaceParamName,
mapToNodeName,
mapToParamName );
dict ret;
ret["mapToNodeName"] = mapToNodeName;
ret["mapToParamName"] = mapToParamName;
return ret;
}
static object getNetworkInterfaceParameterMappingNames(
IMaterialSchema& iSchema )
{
std::vector<std::string> names;
iSchema.getNetworkInterfaceParameterMappingNames( names );
return ConvertStrings( names );
}
};
//-*****************************************************************************
// IMaterialSchema::NetworkNode Overlaods
//-*****************************************************************************
struct NetworkNodeOverloads
{
typedef AbcM::IMaterialSchema::NetworkNode NetworkNode;
static std::string getTarget( NetworkNode& iNode )
{
std::string result;
iNode.getTarget( result );
return result;
}
static std::string getNodeType( NetworkNode& iNode )
{
std::string result;
iNode.getNodeType( result );
return result;
}
static dict getConnectionByIndex( NetworkNode& iNode, size_t iIndex )
{
std::string inputName, connectedNodeName, connectedOutputName;
iNode.getConnection( iIndex, inputName, connectedNodeName,
connectedOutputName );
dict ret;
ret["inputName"] = inputName;
ret["connectedNodeName"] = connectedNodeName;
ret["connectedOuputName"] = connectedOutputName;
return ret;
}
static dict getConnectionByName( NetworkNode& iNode,
const std::string& iInputName )
{
std::string connectedNodeName, connectedOutputName;
iNode.getConnection( iInputName, connectedNodeName,
connectedOutputName );
dict ret;
ret["connectedNodeName"] = connectedNodeName;
ret["connectedOuputName"] = connectedOutputName;
return ret;
}
};
//-*****************************************************************************
void register_imaterial()
{
// IMaterial
//
register_ISchemaObject<AbcM::IMaterial>( "IMaterial" );
// ISchema base class
//
register_ISchema<AbcM::MaterialSchemaInfo>( "ISchema_Material" );
// IMaterialSchema
//
class_<AbcM::IMaterialSchema,
bases<Abc::ISchema<AbcM::MaterialSchemaInfo> > >(
"IMaterialSchema",
"The IMaterialSchema class is a xform schema reader",
init<>() )
.def( init<Abc::ICompoundProperty,
const std::string&,
optional<
const Abc::Argument&,
const Abc::Argument&> >(
( arg( "parent" ), arg( "name" ),
arg( "argument" ), arg( "argument" ) ),
"doc") )
.def( init<Abc::ICompoundProperty,
optional<
const Abc::Argument&,
const Abc::Argument&> >(
( arg( "parent" ), arg( "argument" ), arg( "argument" ) ),
"doc") )
.def( "getTargetNames",
&SchemaOverloads::getTargetNames )
.def( "getShaderTypesForTarget",
&SchemaOverloads::getShaderTypesForTarget )
.def( "getShader",
&SchemaOverloads::getShader )
.def( "getShaderParameters",
&AbcM::IMaterialSchema::getShaderParameters )
.def( "getNumNetworkNodes",
&AbcM::IMaterialSchema::getNumNetworkNodes )
.def( "getNetworkNodeNames",
&SchemaOverloads::getNetworkNodeNames )
.def( "getNetworkNode",
&SchemaOverloads::getNetworkNodeByName )
.def( "getNetworkNode",
&SchemaOverloads::getNetworkNodeByIndex )
.def( "getNetworkTerminal",
&SchemaOverloads::getNetworkTerminal )
.def( "getNetworkTerminalTargetNames",
&SchemaOverloads::getNetworkTerminalTargetNames )
.def( "getNetworkTerminalShaderTypesForTarget",
&SchemaOverloads::getNetworkTerminalShaderTypesForTarget )
.def( "getNumNetworkInterfaceParameterMappings",
&AbcM::IMaterialSchema::getNumNetworkInterfaceParameterMappings )
.def( "getNetworkInterfaceParameterMapping",
&SchemaOverloads::getNetworkInterfaceParameterMappingByIndex )
.def( "getNetworkInterfaceParameterMapping",
&SchemaOverloads::getNetworkInterfaceParameterMappingByName )
.def( "getNetworkInterfaceParameterMappingNames",
&SchemaOverloads::getNetworkInterfaceParameterMappingNames )
.def( "getNetworkInterfaceParameters",
&AbcM::IMaterialSchema::getNetworkInterfaceParameters )
.def( "valid", &AbcM::IMaterialSchema::valid )
.def( "reset", &AbcM::IMaterialSchema::reset )
.def( ALEMBIC_PYTHON_BOOL_NAME, &AbcM::IMaterialSchema::valid )
;
// IMaterial::NetworkNode
//
typedef AbcM::IMaterialSchema::NetworkNode NetworkNode;
class_<NetworkNode>(
"IMaterialSchemaNetworkNode",
"",
init<>() )
.def( init<Abc::ICompoundProperty>() )
.def( init<Abc::ICompoundProperty,const std::string&>() )
.def( "valid",
&NetworkNode::valid )
.def( "getName",
&NetworkNode::getName )
.def( "getTarget",
&NetworkNodeOverloads::getTarget )
.def( "getNodeType",
&NetworkNodeOverloads::getNodeType )
.def( "getParameters",
&NetworkNode::getParameters )
.def( "getNumConnections",
&NetworkNode::getNumConnections )
.def( "getConnection",
&NetworkNodeOverloads::getConnectionByIndex )
.def( "getConnection",
&NetworkNodeOverloads::getConnectionByName )
;
}