Files
UnrealEngine/Engine/Source/Runtime/WebBrowser/Private/CEF/CEFBrowserByteResource.cpp
2025-05-18 13:04:45 +08:00

63 lines
1.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CEF/CEFBrowserByteResource.h"
#if WITH_CEF3
FCEFBrowserByteResource::FCEFBrowserByteResource(const CefRefPtr<CefPostDataElement>& PostData, const FString& InMimeType)
: Position(0)
, Buffer(nullptr)
, MimeType(InMimeType)
{
Size = PostData->GetBytesCount();
if (Size > 0)
{
Buffer = new unsigned char[Size];
PostData->GetBytes(Size, Buffer);
}
}
FCEFBrowserByteResource::~FCEFBrowserByteResource()
{
delete[] Buffer;
}
void FCEFBrowserByteResource::Cancel()
{
}
void FCEFBrowserByteResource::GetResponseHeaders(CefRefPtr<CefResponse> Response,
#if CEF_VERSION_MAJOR < 128
int64& ResponseLength,
#else
int64_t& ResponseLength,
#endif
CefString& RedirectUrl)
{
Response->SetMimeType(TCHAR_TO_WCHAR(*MimeType));
Response->SetStatus(200);
Response->SetStatusText("OK");
ResponseLength = Size;
}
bool FCEFBrowserByteResource::ProcessRequest(CefRefPtr<CefRequest> Request, CefRefPtr<CefCallback> Callback)
{
Callback->Continue();
return true;
}
bool FCEFBrowserByteResource::ReadResponse(void* DataOut, int BytesToRead, int& BytesRead, CefRefPtr<CefCallback> Callback)
{
int32 BytesLeft = Size - Position;
BytesRead = BytesLeft >= BytesToRead ? BytesToRead : BytesLeft;
if (BytesRead > 0)
{
FMemory::Memcpy(DataOut, Buffer + Position, BytesRead);
Position += BytesRead;
return true;
}
return false;
}
#endif