14 lines
210 B
C++
14 lines
210 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "uLang/Common/Common.h"
|
|
|
|
namespace uLang
|
|
{
|
|
|
|
/// For storing revisions of functions, classes etc.
|
|
using SemanticRevision = uint32_t;
|
|
|
|
}
|