27 lines
472 B
C
27 lines
472 B
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "WidgetEventField.generated.h"
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/**
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* Generic structure to notify when an event occurs.
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*
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* class UMyWidget : public UWidget
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* {
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* UPROPERTY(FieldNotify)
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* FWidgetEventField SomeEvent;
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*
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* void OnSomeEvent()
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* {
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* BroadcastFieldValueChanged(FFieldNotificationClassDescriptor::Text);
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* }
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* };
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};
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*/
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USTRUCT(BlueprintType)
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struct FWidgetEventField
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{
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GENERATED_BODY()
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};
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