150 lines
3.6 KiB
C++
150 lines
3.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Components/VerticalBoxSlot.h"
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#include "Components/Widget.h"
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#include "Components/VerticalBox.h"
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#include UE_INLINE_GENERATED_CPP_BY_NAME(VerticalBoxSlot)
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/////////////////////////////////////////////////////
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// UVerticalBoxSlot
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UVerticalBoxSlot::UVerticalBoxSlot(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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, Slot(nullptr)
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{
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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HorizontalAlignment = HAlign_Fill;
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VerticalAlignment = VAlign_Fill;
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Size = FSlateChildSize(ESlateSizeRule::Automatic);
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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}
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void UVerticalBoxSlot::ReleaseSlateResources(bool bReleaseChildren)
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{
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Super::ReleaseSlateResources(bReleaseChildren);
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Slot = nullptr;
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}
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void UVerticalBoxSlot::BuildSlot(TSharedRef<SVerticalBox> VerticalBox)
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{
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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VerticalBox->AddSlot()
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.Expose(Slot)
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.Padding(Padding)
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.HAlign(HorizontalAlignment)
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.VAlign(VerticalAlignment)
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.SizeParam(UWidget::ConvertSerializedSizeParamToRuntime(Size))
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[
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Content == nullptr ? SNullWidget::NullWidget : Content->TakeWidget()
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];
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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}
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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FMargin UVerticalBoxSlot::GetPadding() const
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{
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return Padding;
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}
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void UVerticalBoxSlot::SetPadding(FMargin InPadding)
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{
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Padding = InPadding;
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if ( Slot )
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{
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Slot->SetPadding(InPadding);
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}
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}
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FSlateChildSize UVerticalBoxSlot::GetSize() const
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{
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return Size;
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}
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void UVerticalBoxSlot::SetSize(FSlateChildSize InSize)
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{
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Size = InSize;
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if ( Slot )
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{
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Slot->SetSizeParam(UWidget::ConvertSerializedSizeParamToRuntime(InSize));
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}
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}
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EHorizontalAlignment UVerticalBoxSlot::GetHorizontalAlignment() const
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{
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return HorizontalAlignment;
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}
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void UVerticalBoxSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment)
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{
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HorizontalAlignment = InHorizontalAlignment;
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if ( Slot )
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{
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Slot->SetHorizontalAlignment(InHorizontalAlignment);
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}
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}
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EVerticalAlignment UVerticalBoxSlot::GetVerticalAlignment() const
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{
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return VerticalAlignment;
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}
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void UVerticalBoxSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment)
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{
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VerticalAlignment = InVerticalAlignment;
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if ( Slot )
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{
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Slot->SetVerticalAlignment(InVerticalAlignment);
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}
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}
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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void UVerticalBoxSlot::SynchronizeProperties()
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{
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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SetPadding(Padding);
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SetSize(Size);
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SetHorizontalAlignment(HorizontalAlignment);
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SetVerticalAlignment(VerticalAlignment);
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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}
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#if WITH_EDITOR
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bool UVerticalBoxSlot::NudgeByDesigner(const FVector2D& NudgeDirection, const TOptional<int32>& GridSnapSize)
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{
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if (NudgeDirection.Y == 0)
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{
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return false;
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}
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const FVector2D ClampedDirection = NudgeDirection.ClampAxes(-1, 1);
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UVerticalBox* ParentVerticalBox = CastChecked<UVerticalBox>(Parent);
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const int32 CurrentIndex = ParentVerticalBox->GetChildIndex(Content);
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if ((CurrentIndex == 0 && ClampedDirection.Y < 0.0f) ||
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(CurrentIndex + 1 >= ParentVerticalBox->GetChildrenCount() && ClampedDirection.Y > 0.0f))
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{
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return false;
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}
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ParentVerticalBox->Modify();
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ParentVerticalBox->ShiftChild(CurrentIndex + FMath::TruncToInt32(ClampedDirection.Y), Content);
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return true;
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}
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void UVerticalBoxSlot::SynchronizeFromTemplate(const UPanelSlot* const TemplateSlot)
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{
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const ThisClass* const TemplateVerticalBoxSlot = CastChecked<ThisClass>(TemplateSlot);
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const int32 CurrentIndex = TemplateVerticalBoxSlot->Parent->GetChildIndex(TemplateVerticalBoxSlot->Content);
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UVerticalBox* ParentVerticalBox = CastChecked<UVerticalBox>(Parent);
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ParentVerticalBox->ShiftChild(CurrentIndex, Content);
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}
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#endif
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