Files
UnrealEngine/Engine/Source/Runtime/UMG/Private/Components/GridPanel.cpp
2025-05-18 13:04:45 +08:00

149 lines
3.0 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Components/GridPanel.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/Layout/SGridPanel.h"
#include "Components/GridSlot.h"
#include "Editor/WidgetCompilerLog.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(GridPanel)
#define LOCTEXT_NAMESPACE "UMG"
/////////////////////////////////////////////////////
// UGridPanel
UGridPanel::UGridPanel(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
bIsVariable = false;
SetVisibilityInternal(ESlateVisibility::SelfHitTestInvisible);
}
void UGridPanel::ReleaseSlateResources(bool bReleaseChildren)
{
Super::ReleaseSlateResources(bReleaseChildren);
MyGridPanel.Reset();
}
UClass* UGridPanel::GetSlotClass() const
{
return UGridSlot::StaticClass();
}
void UGridPanel::OnSlotAdded(UPanelSlot* InSlot)
{
// Add the child to the live canvas if it already exists
if ( MyGridPanel.IsValid() )
{
CastChecked<UGridSlot>(InSlot)->BuildSlot(MyGridPanel.ToSharedRef());
}
}
void UGridPanel::OnSlotRemoved(UPanelSlot* InSlot)
{
// Remove the widget from the live slot if it exists.
if ( MyGridPanel.IsValid() && InSlot->Content)
{
TSharedPtr<SWidget> Widget = InSlot->Content->GetCachedWidget();
if ( Widget.IsValid() )
{
MyGridPanel->RemoveSlot(Widget.ToSharedRef());
}
}
}
TSharedRef<SWidget> UGridPanel::RebuildWidget()
{
MyGridPanel = SNew(SGridPanel);
for ( UPanelSlot* PanelSlot : Slots )
{
if ( UGridSlot* TypedSlot = Cast<UGridSlot>(PanelSlot) )
{
TypedSlot->Parent = this;
TypedSlot->BuildSlot( MyGridPanel.ToSharedRef() );
}
}
return MyGridPanel.ToSharedRef();
}
UGridSlot* UGridPanel::AddChildToGrid(UWidget* Content, int32 InRow, int32 InColumn)
{
UGridSlot* GridSlot = Cast<UGridSlot>(Super::AddChild(Content));
if (GridSlot != nullptr)
{
GridSlot->SetRow(InRow);
GridSlot->SetColumn(InColumn);
}
return GridSlot;
}
void UGridPanel::SynchronizeProperties()
{
Super::SynchronizeProperties();
if (!MyGridPanel.IsValid())
{
return;
}
MyGridPanel->ClearFill();
for ( int ColumnIndex = 0; ColumnIndex < ColumnFill.Num(); ColumnIndex++ )
{
MyGridPanel->SetColumnFill(ColumnIndex, ColumnFill[ColumnIndex]);
}
for ( int RowIndex = 0; RowIndex < RowFill.Num(); RowIndex++ )
{
MyGridPanel->SetRowFill(RowIndex, RowFill[RowIndex]);
}
}
void UGridPanel::SetColumnFill(int32 ColumnIndex, float Coefficient)
{
while (ColumnFill.Num() <= ColumnIndex)
{
ColumnFill.Emplace(0.0f);
}
ColumnFill[ColumnIndex] = Coefficient;
if (MyGridPanel.IsValid())
{
MyGridPanel->SetColumnFill(ColumnIndex, Coefficient);
}
}
void UGridPanel::SetRowFill(int32 RowIndex, float Coefficient)
{
while (RowFill.Num() <= RowIndex)
{
RowFill.Emplace(0.0f);
}
RowFill[RowIndex] = Coefficient;
if (MyGridPanel.IsValid())
{
MyGridPanel->SetRowFill(RowIndex, Coefficient);
}
}
#if WITH_EDITOR
const FText UGridPanel::GetPaletteCategory()
{
return LOCTEXT("Panel", "Panel");
}
#endif
/////////////////////////////////////////////////////
#undef LOCTEXT_NAMESPACE