Files
UnrealEngine/Engine/Source/Runtime/TimeManagement/Private/MusicalTimeFunctionLibrary.cpp
2025-05-18 13:04:45 +08:00

25 lines
732 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MusicalTimeFunctionLibrary.h"
#include "Misc/MusicalTime.h"
bool UMusicalTimeFunctionLibrary::IsValid(const FMusicalTime& InMusicalTime)
{
return InMusicalTime.IsValid();
}
float UMusicalTimeFunctionLibrary::FractionalBeatsInBar(const FMusicalTime& InMusicalTime)
{
return InMusicalTime.FractionalBeatInBar();
}
float UMusicalTimeFunctionLibrary::FractionalBars(const FMusicalTime& InMusicalTime)
{
return InMusicalTime.FractionalBar();
}
void UMusicalTimeFunctionLibrary::BarAndBeat(const FMusicalTime& InMusicalTime, int& OutBar, float& OutFractionalBeatInBar)
{
OutBar = InMusicalTime.Bar;
OutFractionalBeatInBar = InMusicalTime.FractionalBeatInBar();
}