10 lines
206 B
C++
10 lines
206 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "HAL/Platform.h" // For DLLEXPORT/DLLIMPORT
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namespace uLangUE
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{
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ULANGUE_API void Initialize();
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ULANGUE_API void DeInitialize();
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} |