20 lines
248 B
C++
20 lines
248 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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class SLayer
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{
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};
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class SLayerManager
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{
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//
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// PLACEHOLDER
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//
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// Will become class that managed pushing and popping
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// game UI layers, showing tooltips for games, etc.
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//
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};
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