Files
UnrealEngine/Engine/Source/Runtime/Slate/Private/Framework/Text/SyntaxHighlighterTextLayoutMarshaller.cpp
2025-05-18 13:04:45 +08:00

224 lines
8.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Framework/Text/SyntaxHighlighterTextLayoutMarshaller.h"
#include "Framework/Text/TextLineHighlight.h"
#include "Framework/Text/IRun.h"
#include "Framework/Text/TextLayout.h"
#include "Framework/Text/ISlateRun.h"
#include "Framework/Text/SlateTextRun.h"
#include "Misc/ExpressionParserTypes.h"
#include "Framework/Text/SlateTextUnderlineLineHighlighter.h"
#if WITH_FANCY_TEXT
FSyntaxHighlighterTextLayoutMarshaller::~FSyntaxHighlighterTextLayoutMarshaller()
{
}
void FSyntaxHighlighterTextLayoutMarshaller::SetText(const FString& SourceString, FTextLayout& TargetTextLayout)
{
if(bSyntaxHighlightingEnabled)
{
TArray<ISyntaxTokenizer::FTokenizedLine> TokenizedLines;
Tokenizer->Process(TokenizedLines, SourceString);
ParseTokens(SourceString, TargetTextLayout, TokenizedLines);
}
else
{
FPlainTextLayoutMarshaller::SetText(SourceString, TargetTextLayout);
}
}
bool FSyntaxHighlighterTextLayoutMarshaller::RequiresLiveUpdate() const
{
return bSyntaxHighlightingEnabled;
}
void FSyntaxHighlighterTextLayoutMarshaller::EnableSyntaxHighlighting(const bool bEnable)
{
bSyntaxHighlightingEnabled = bEnable;
MakeDirty();
}
bool FSyntaxHighlighterTextLayoutMarshaller::IsSyntaxHighlightingEnabled() const
{
return bSyntaxHighlightingEnabled;
}
FSyntaxHighlighterTextLayoutMarshaller::FSyntaxHighlighterTextLayoutMarshaller(TSharedPtr< ISyntaxTokenizer > InTokenizer)
: Tokenizer(MoveTemp(InTokenizer))
, bSyntaxHighlightingEnabled(true)
{
}
TSharedRef< FRichTextSyntaxHighlighterTextLayoutMarshaller > FRichTextSyntaxHighlighterTextLayoutMarshaller::Create(const FSyntaxTextStyle& InSyntaxTextStyle)
{
TArray<FSyntaxTokenizer::FRule> TokenizerRules;
TokenizerRules.Emplace(FSyntaxTokenizer::FRule(TEXT("</>")));
TokenizerRules.Emplace(FSyntaxTokenizer::FRule(TEXT("<")));
TokenizerRules.Emplace(FSyntaxTokenizer::FRule(TEXT(">")));
TokenizerRules.Emplace(FSyntaxTokenizer::FRule(TEXT("=")));
TokenizerRules.Emplace(FSyntaxTokenizer::FRule(TEXT("\"")));
return MakeShareable(new FRichTextSyntaxHighlighterTextLayoutMarshaller(FSyntaxTokenizer::Create(TokenizerRules), InSyntaxTextStyle));
}
FRichTextSyntaxHighlighterTextLayoutMarshaller::~FRichTextSyntaxHighlighterTextLayoutMarshaller()
{
}
void FRichTextSyntaxHighlighterTextLayoutMarshaller::ParseTokens(const FString& SourceString, FTextLayout& TargetTextLayout, TArray<ISyntaxTokenizer::FTokenizedLine> TokenizedLines)
{
enum class EParseState : uint8
{
LookingForNode,
LookingForNodeName,
LookingForNodeAttributeKey,
LookingForNodeAttribueValueBegin,
LookingForNodeAttribueValueBody,
};
TArray<FTextLayout::FNewLineData> LinesToAdd;
LinesToAdd.Reserve(TokenizedLines.Num());
TArray<FTextLineHighlight> LineHighlightsToAdd;
TMap<const FTextBlockStyle*, TSharedPtr<FSlateTextUnderlineLineHighlighter>> CachedUnderlineHighlighters;
TMap<const FTextBlockStyle*, TSharedPtr<FSlateTextStrikeLineHighlighter>> CachedStrikeLineHighlighters;
// Parse the tokens, generating the styled runs for each line
EParseState ParseState = EParseState::LookingForNode;
for (int32 LineIndex = 0; LineIndex < TokenizedLines.Num(); ++LineIndex)
{
const ISyntaxTokenizer::FTokenizedLine& TokenizedLine = TokenizedLines[LineIndex];
TSharedRef<FString> ModelString = MakeShareable(new FString());
TArray< TSharedRef< IRun > > Runs;
for(const ISyntaxTokenizer::FToken& Token : TokenizedLine.Tokens)
{
const FString TokenText = SourceString.Mid(Token.Range.BeginIndex, Token.Range.Len());
const FTextRange ModelRange(ModelString->Len(), ModelString->Len() + TokenText.Len());
ModelString->Append(TokenText);
FRunInfo RunInfo(TEXT("SyntaxHighlight.Normal"));
const FTextBlockStyle* TextBlockStyle = &SyntaxTextStyle.NormalTextStyle;
const bool bIsWhitespace = FString(TokenText).TrimEnd().IsEmpty();
if(!bIsWhitespace)
{
bool bHasMatchedSyntax = false;
if(Token.Type == ISyntaxTokenizer::ETokenType::Syntax)
{
if(ParseState == EParseState::LookingForNode && TokenText == TEXT("<"))
{
RunInfo.Name = TEXT("SyntaxHighlight.Node");
TextBlockStyle = &SyntaxTextStyle.NodeTextStyle;
ParseState = EParseState::LookingForNodeName;
bHasMatchedSyntax = true;
}
else if(ParseState == EParseState::LookingForNodeAttributeKey && TokenText == TEXT(">"))
{
RunInfo.Name = TEXT("SyntaxHighlight.Node");
TextBlockStyle = &SyntaxTextStyle.NodeTextStyle;
ParseState = EParseState::LookingForNode;
}
else if(ParseState == EParseState::LookingForNode && TokenText == TEXT("</>"))
{
RunInfo.Name = TEXT("SyntaxHighlight.Node");
TextBlockStyle = &SyntaxTextStyle.NodeTextStyle;
// No state change
bHasMatchedSyntax = true;
}
else if(ParseState == EParseState::LookingForNodeAttributeKey && TokenText == TEXT("="))
{
RunInfo.Name = TEXT("SyntaxHighlight.NodeAttribueAssignment");
TextBlockStyle = &SyntaxTextStyle.NodeAttribueAssignmentTextStyle;
ParseState = EParseState::LookingForNodeAttribueValueBegin;
bHasMatchedSyntax = true;
}
else if(ParseState == EParseState::LookingForNodeAttribueValueBegin && TokenText == TEXT("\""))
{
RunInfo.Name = TEXT("SyntaxHighlight.NodeAttributeValue");
TextBlockStyle = &SyntaxTextStyle.NodeAttributeValueTextStyle;
ParseState = EParseState::LookingForNodeAttribueValueBody;
bHasMatchedSyntax = true;
}
else if(ParseState == EParseState::LookingForNodeAttribueValueBody && TokenText == TEXT("\""))
{
RunInfo.Name = TEXT("SyntaxHighlight.NodeAttributeValue");
TextBlockStyle = &SyntaxTextStyle.NodeAttributeValueTextStyle;
ParseState = EParseState::LookingForNodeAttributeKey;
bHasMatchedSyntax = true;
}
}
// It's possible that we fail to match a syntax token if we're in a state where it isn't parsed
// In this case, we treat it as a literal token
if(Token.Type == ISyntaxTokenizer::ETokenType::Literal || !bHasMatchedSyntax)
{
if(ParseState == EParseState::LookingForNodeName)
{
RunInfo.Name = TEXT("SyntaxHighlight.Node");
TextBlockStyle = &SyntaxTextStyle.NodeTextStyle;
ParseState = EParseState::LookingForNodeAttributeKey;
}
else if(ParseState == EParseState::LookingForNodeAttributeKey)
{
RunInfo.Name = TEXT("SyntaxHighlight.NodeAttributeKey");
TextBlockStyle = &SyntaxTextStyle.NodeAttributeKeyTextStyle;
// No state change, a key can be multiple tokens - consume until we find an equals
}
else if(ParseState == EParseState::LookingForNodeAttribueValueBody)
{
RunInfo.Name = TEXT("SyntaxHighlight.NodeAttributeValue");
TextBlockStyle = &SyntaxTextStyle.NodeAttributeValueTextStyle;
// No state change, a value can be multiple tokens - consume until we find a closing quote
}
}
}
TSharedRef< ISlateRun > Run = FSlateTextRun::Create(RunInfo, ModelString, *TextBlockStyle, ModelRange);
Runs.Add(Run);
if (!TextBlockStyle->UnderlineBrush.GetResourceName().IsNone())
{
TSharedPtr<FSlateTextUnderlineLineHighlighter> UnderlineLineHighlighter = CachedUnderlineHighlighters.FindRef(TextBlockStyle);
if (!UnderlineLineHighlighter.IsValid())
{
UnderlineLineHighlighter = FSlateTextUnderlineLineHighlighter::Create(TextBlockStyle->UnderlineBrush, TextBlockStyle->Font, TextBlockStyle->ColorAndOpacity, TextBlockStyle->ShadowOffset, TextBlockStyle->ShadowColorAndOpacity);
CachedUnderlineHighlighters.Add(TextBlockStyle, UnderlineLineHighlighter);
}
LineHighlightsToAdd.Add(FTextLineHighlight(LineIndex, ModelRange, FSlateTextUnderlineLineHighlighter::DefaultZIndex, UnderlineLineHighlighter.ToSharedRef()));
}
if (!TextBlockStyle->StrikeBrush.GetResourceName().IsNone())
{
TSharedPtr<FSlateTextStrikeLineHighlighter> StrikeLineHighlighter = CachedStrikeLineHighlighters.FindRef(TextBlockStyle);
if (!StrikeLineHighlighter.IsValid())
{
StrikeLineHighlighter = FSlateTextStrikeLineHighlighter::Create(TextBlockStyle->StrikeBrush, TextBlockStyle->Font, TextBlockStyle->ColorAndOpacity, TextBlockStyle->ShadowOffset, TextBlockStyle->ShadowColorAndOpacity);
CachedStrikeLineHighlighters.Add(TextBlockStyle, StrikeLineHighlighter);
}
LineHighlightsToAdd.Add(FTextLineHighlight(LineIndex, ModelRange, FSlateTextStrikeLineHighlighter::DefaultZIndex, StrikeLineHighlighter.ToSharedRef()));
}
}
LinesToAdd.Emplace(MoveTemp(ModelString), MoveTemp(Runs));
}
TargetTextLayout.AddLines(LinesToAdd);
TargetTextLayout.SetLineHighlights(LineHighlightsToAdd);
}
FRichTextSyntaxHighlighterTextLayoutMarshaller::FRichTextSyntaxHighlighterTextLayoutMarshaller(TSharedPtr< ISyntaxTokenizer > InTokenizer, const FSyntaxTextStyle& InSyntaxTextStyle)
: FSyntaxHighlighterTextLayoutMarshaller(MoveTemp(InTokenizer))
, SyntaxTextStyle(InSyntaxTextStyle)
{
}
#endif //WITH_FANCY_TEXT