107 lines
2.9 KiB
C++
107 lines
2.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Widgets/SWidget.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Framework/MultiBox/MultiBox.h"
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#include "Framework/MultiBox/MultiBoxBuilder.h"
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/**
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* Arbitrary Widget MultiBlock
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*/
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class FWidgetBlock
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: public FMultiBlock
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{
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public:
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/**
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* Constructor
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*
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* @param InContent The widget to place in the block
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* @param InLabel Optional label text to be added to the left of the content
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* @param InToolTipText Optional tooltip text to be added to the widget and label
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* @param InStyleParams Optional additional style parameters. @see FMenuEntryStyleParams
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* @param InIcon Optional icon to be shown to the left of the label/content
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*/
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FWidgetBlock(TSharedRef<SWidget> InContent, const FText& InLabel, const TAttribute<FText>& InToolTipText = FText(), const FMenuEntryStyleParams& InStyleParams = FMenuEntryStyleParams(), const TAttribute<FSlateIcon>& InIcon = TAttribute<FSlateIcon>());
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/** FMultiBlock interface */
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virtual void CreateMenuEntry(class FMenuBuilder& MenuBuilder) const override;
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/** Set optional delegate to customize when a menu appears instead of the widget, such as in toolbars */
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void SetCustomMenuDelegate( FNewMenuDelegate& InOnFillMenuDelegate);
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private:
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/** FMultiBlock private interface */
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virtual TSharedRef< class IMultiBlockBaseWidget > ConstructWidget() const override;
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virtual bool GetAlignmentOverrides(FMenuEntryStyleParams& OutAlignmentParameters) const override;
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private:
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// Friend our corresponding widget class
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friend class SWidgetBlock;
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/** Content widget */
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TSharedRef<SWidget> ContentWidget;
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/** Optional label text */
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FText Label;
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/** Optional ToolTip text */
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TAttribute<FText> ToolTipText;
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/** Optional Icon */
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TAttribute<FSlateIcon> Icon;
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/** Style parameters */
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FMenuEntryStyleParams StyleParams;
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/** Optional delegate to customize when a menu appears instead of the widget, such as in toolbars */
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FNewMenuDelegate CustomMenuDelegate;
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};
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/**
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* Arbitrary Widget MultiBlock widget
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*/
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class SWidgetBlock
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: public SMultiBlockBaseWidget
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{
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public:
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SLATE_BEGIN_ARGS( SWidgetBlock ){}
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SLATE_END_ARGS()
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/**
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* Builds this MultiBlock widget up from the MultiBlock associated with it
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*/
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SLATE_API virtual void BuildMultiBlockWidget(const ISlateStyle* StyleSet, const FName& StyleName) override;
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/**
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* Construct this widget
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*
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* @param InArgs The declaration data for this widget
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*/
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SLATE_API void Construct( const FArguments& InArgs );
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SLATE_API virtual void OnMouseEnter( const FGeometry& MyGeometry, const FPointerEvent& MouseEvent ) override;
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protected:
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/**
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* Finds the STextBlock that gets displayed in the UI
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*
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* @param Content Widget to check for an STextBlock
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* @return The STextBlock widget found
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*/
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SLATE_API TSharedRef<SWidget> FindTextBlockWidget(TSharedRef<SWidget> Content);
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};
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