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UnrealEngine/Engine/Source/Runtime/Slate/Private/Framework/MultiBox/SMenuSpacerBlock.h
2025-05-18 13:04:45 +08:00

54 lines
1.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreTypes.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Framework/MultiBox/MultiBox.h"
/**
* Menu spacer MultiBlock, a variant of the separator block that has no drawn representation, but consumes space in the menu
*/
class FMenuSpacerBlock
: public FMultiBlock
{
public:
/**
* Constructor
*/
FMenuSpacerBlock(const FName& InExtensionHook, bool bInIsPartOfHeading);
private:
/** FMultiBlock private interface */
virtual TSharedRef<class IMultiBlockBaseWidget> ConstructWidget() const override;
private:
// Friend our corresponding widget class
friend class SMenuSpacerBlock;
};
/**
* Menu spacer MultiBlock widget
*/
class SMenuSpacerBlock
: public SMultiBlockBaseWidget
{
public:
SLATE_BEGIN_ARGS(SMenuSpacerBlock)
{}
SLATE_END_ARGS()
/**
* Builds this MultiBlock widget up from the MultiBlock associated with it
*/
SLATE_API virtual void BuildMultiBlockWidget(const ISlateStyle* StyleSet, const FName& StyleName) override;
/**
* Construct this widget
*
* @param InArgs The declaration data for this widget
*/
SLATE_API void Construct(const FArguments& InArgs);
};