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UnrealEngine/Engine/Source/Runtime/SignalProcessing/Public/SignalProcessingModule.h
2025-05-18 13:04:45 +08:00

11 lines
276 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
/* Public dependencies
*****************************************************************************/
#include "CoreMinimal.h"
SIGNALPROCESSING_API DECLARE_LOG_CATEGORY_EXTERN(LogSignalProcessing, Log, All);