14 lines
240 B
C++
14 lines
240 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "HAL/IConsoleManager.h"
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#include "RenderResource.h"
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#include "UniformBuffer.h"
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#include "ShaderParameters.h"
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class FPrimitiveSceneProxy;
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