10 lines
230 B
C++
10 lines
230 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
class FRDGBuilder;
|
|
class FSceneRenderer;
|
|
class FScene;
|
|
|
|
|
|
void RenderWaterInfoTexture(FRDGBuilder& GraphBuilder, FSceneRenderer& SceneRenderer, const FScene* Scene); |