Files
UnrealEngine/Engine/Source/Runtime/Renderer/Private/VisualizeTexturePresent.h
2025-05-18 13:04:45 +08:00

12 lines
299 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ScreenPass.h"
class FVisualizeTexturePresent
{
public:
/** Present the visualize texture tool on screen. */
static void PresentContent(FRDGBuilder& GraphBuilder, const FViewInfo& View, FScreenPassRenderTarget Output);
};