9 lines
269 B
C
9 lines
269 B
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "ScreenPass.h"
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#include "Nanite/Nanite.h"
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void AddVisualizeNanitePass(FRDGBuilder& GraphBuilder, const FViewInfo& View, FScreenPassTexture Output, const Nanite::FRasterResults& RasterResults);
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