Files
UnrealEngine/Engine/Source/Runtime/Renderer/Private/Nanite/Voxel.h
2025-05-18 13:04:45 +08:00

19 lines
302 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
class FRDGBuilder;
class FScene;
class FViewInfo;
struct FMinimalSceneTextures;
namespace Nanite
{
void DrawVisibleBricks(
FRDGBuilder& GraphBuilder,
FScene& Scene,
const FViewInfo& View,
FMinimalSceneTextures& SceneTextures );
}