Files
UnrealEngine/Engine/Source/Runtime/Renderer/Private/HairStrands/HairStrandsComposition.h
2025-05-18 13:04:45 +08:00

28 lines
830 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*=============================================================================
HairStrandsComposition.h: Hair strands pixel composition implementation.
=============================================================================*/
#pragma once
#include "Containers/ContainersFwd.h"
#include "RenderGraphFwd.h"
class FViewInfo;
void RenderHairComposition(
FRDGBuilder& GraphBuilder,
const FViewInfo& View,
FRDGTextureRef SceneColorTexture,
FRDGTextureRef SceneDepthTexture,
FRDGTextureRef VelocityTexture);
void RenderHairComposition(
FRDGBuilder& GraphBuilder,
const TArray<FViewInfo>& Views,
FRDGTextureRef SceneColorTexture,
FRDGTextureRef SceneDepthTexture,
FRDGTextureRef VelocityTexture,
struct FTranslucencyPassResourcesMap& TranslucencyResourceMap);