18 lines
718 B
C++
18 lines
718 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*=============================================================================
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GPUBenchmark.h: GPUBenchmark to compute performance index to set video options automatically
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=============================================================================*/
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#pragma once
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#include "CoreMinimal.h"
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class FRHICommandListImmediate;
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class FSceneView;
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struct FSynthBenchmarkResults;
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// @param >0, WorkScale 10 for normal precision and runtime of less than a second
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// @param bDebugOut has no effect in shipping
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void RendererGPUBenchmark(FRHICommandListImmediate& RHICmdList, FSynthBenchmarkResults& InOut, const FSceneView& View, float WorkScale, bool bDebugOut = false);
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