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UnrealEngine/Engine/Source/Runtime/RenderCore/Public/PathTracingOutputInvalidateReason.h
2025-05-18 13:04:45 +08:00

12 lines
171 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
namespace PathTracing
{
enum class EInvalidateReason
{
UpdateMaterialParameter,
Uncategorized
};
}