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UnrealEngine/Engine/Source/Runtime/RenderCore/Public/GPUDebugCrashUtils.h
2025-05-18 13:04:45 +08:00

10 lines
418 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
/*=============================================================================
GPUDebugCrashUtils.h: Utilities for crashing the GPU in various ways on purpose.
=============================================================================*/
#include "RenderGraphBuilder.h"
extern RENDERCORE_API void ScheduleGPUDebugCrash(FRDGBuilder& GraphBuilder);