22 lines
597 B
C#
22 lines
597 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using EpicGames.Core;
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using UnrealBuildTool;
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public class RHICore : ModuleRules
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{
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public RHICore(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddAll("RHI", "RenderCore");
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PrivateDependencyModuleNames.Add("Core");
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if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows))
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{
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PublicDefinitions.Add("RHICORE_PLATFORM_DXGI_H=<dxgi1_4.h>");
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}
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AddEngineThirdPartyPrivateStaticDependencies(Target, "NVAftermath");
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AddEngineThirdPartyPrivateStaticDependencies(Target, "IntelExtensionsFramework");
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}
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}
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