14 lines
332 B
C++
14 lines
332 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreTypes.h"
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namespace UE::ProjectUtilities
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{
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/**
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* Allows a monolithic target to control the game directory by the presence of commandline arguments for the project.
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*/
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PROJECTS_API void ParseProjectDirFromCommandline(int32 ArgC, TCHAR* ArgV[]);
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}
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