42 lines
902 B
C++
42 lines
902 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "VerseScope.h"
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TOptional<EVerseScope::Type> EVerseScope::FromString(const TCHAR* Text)
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{
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if (!FCString::Stricmp(Text, TEXT("PublicAPI")))
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{
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return { EVerseScope::PublicAPI };
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}
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else if (!FCString::Stricmp(Text, TEXT("InternalAPI")))
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{
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return { EVerseScope::InternalAPI };
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}
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else if (!FCString::Stricmp(Text, TEXT("PublicUser")))
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{
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return { EVerseScope::PublicUser };
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}
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else if (!FCString::Stricmp(Text, TEXT("InternalUser")))
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{
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return { EVerseScope::InternalUser };
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}
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else
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{
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return {};
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}
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}
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const TCHAR* EVerseScope::ToString(const Type Value)
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{
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switch (Value)
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{
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case PublicAPI: return TEXT("PublicAPI");
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case InternalAPI: return TEXT("InternalAPI");
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case PublicUser: return TEXT("PublicUser");
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case InternalUser: return TEXT("InternalUser");
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default:
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ensure(false);
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return TEXT("<unknown>");
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}
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}
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