Files
UnrealEngine/Engine/Source/Runtime/Portal/Services/Private/PortalServicesModule.cpp
2025-05-18 13:04:45 +08:00

40 lines
869 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
#include "IPortalServicesModule.h"
#include "PortalServiceLocator.h"
/**
* Implements the PortalServices module.
*/
class FPortalServicesModule
: public IPortalServicesModule
{
public:
/** Virtual destructor. */
virtual ~FPortalServicesModule() { }
public:
// IPortalServicesModule interface
virtual TSharedRef<IPortalServiceLocator> CreateLocator(const TSharedRef<FTypeContainer>& ServiceDependencies) override
{
return FPortalServiceLocatorFactory::Create(ServiceDependencies);
}
public:
// IModuleInterface interface
virtual void StartupModule() override { }
virtual void ShutdownModule() override { }
virtual bool SupportsDynamicReloading() override { return true; }
};
IMPLEMENT_MODULE(FPortalServicesModule, PortalServices);