Files
UnrealEngine/Engine/Source/Runtime/Portal/LauncherCheck/LauncherCheck.Build.cs
2025-05-18 13:04:45 +08:00

28 lines
530 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class LauncherCheck : ModuleRules
{
public LauncherCheck(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"HTTP",
}
);
if (Target.bUseLauncherChecks)
{
PublicDefinitions.Add("WITH_LAUNCHERCHECK=1");
PublicDependencyModuleNames.Add("LauncherPlatform");
}
else
{
PublicDefinitions.Add("WITH_LAUNCHERCHECK=0");
}
}
}