Files
UnrealEngine/Engine/Source/Runtime/PlatformThirdPartyHelpers/PosixShim/PosixShim.Build.cs
2025-05-18 13:04:45 +08:00

18 lines
304 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
namespace UnrealBuildTool.Rules
{
public class PosixShim : ModuleRules
{
public PosixShim(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
}
);
}
}
}