Files
UnrealEngine/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/HandlerComponentFactory.cpp
2025-05-18 13:04:45 +08:00

16 lines
323 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "HandlerComponentFactory.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(HandlerComponentFactory)
/**
* UHandlerComponentFactory
*/
UHandlerComponentFactory::UHandlerComponentFactory(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}