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UnrealEngine/Engine/Source/Runtime/Online/WebSockets/Private/PlatformWebSocket.h
2025-05-18 13:04:45 +08:00

12 lines
330 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "HAL/Platform.h"
#if defined(WEBSOCKETS_MANAGER_PLATFORM_INCLUDE)
#include WEBSOCKETS_MANAGER_PLATFORM_INCLUDE
typedef WEBSOCKETS_MANAGER_PLATFORM_CLASS FPlatformWebSocketsManager;
#else
#error "Web Sockets not implemented on this platform yet"
#endif