Files
UnrealEngine/Engine/Source/Runtime/Online/Voice/Voice.Build.cs
2025-05-18 13:04:45 +08:00

74 lines
1.7 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class Voice : ModuleRules
{
public Voice(ReadOnlyTargetRules Target) : base(Target)
{
PublicDefinitions.Add("VOICE_PACKAGE=1");
bool bDontNeedCapture = (Target.Type == TargetType.Server);
if (bDontNeedCapture)
{
PublicDefinitions.Add("VOICE_MODULE_WITH_CAPTURE=0");
}
else
{
PublicDefinitions.Add("VOICE_MODULE_WITH_CAPTURE=1");
}
PublicIncludePathModuleNames.AddRange(
new string[] {
"HeadMountedDisplay"
}
);
if (Target.Platform == UnrealTargetPlatform.Android)
{
PublicIncludePathModuleNames.AddRange(
new string[] {
"AndroidPermission"
}
);
}
PublicDependencyModuleNames.AddRange(
new string[] {
"Engine",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"AudioMixer",
"SignalProcessing"
}
);
if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows))
{
AddEngineThirdPartyPrivateStaticDependencies(Target, "DirectSound");
}
else if(Target.Platform == UnrealTargetPlatform.Mac)
{
PublicFrameworks.AddRange(new string[] { "CoreAudio", "AudioUnit", "AudioToolbox" });
}
else if (Target.IsInPlatformGroup(UnrealPlatformGroup.Linux) && !bDontNeedCapture)
{
AddEngineThirdPartyPrivateStaticDependencies(Target, "SDL3");
}
AddEngineThirdPartyPrivateStaticDependencies(Target, "libOpus");
if (Target.Platform == UnrealTargetPlatform.Android)
{
string ModulePath = Utils.MakePathRelativeTo(ModuleDirectory, Target.RelativeEnginePath);
AdditionalPropertiesForReceipt.Add("AndroidPlugin", Path.Combine(ModulePath, "AndroidVoiceImpl_UPL.xml"));
}
}
}