23 lines
410 B
C++
23 lines
410 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "BuildPatchSettings.h"
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namespace BuildPatchServices
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{
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class IPatchDataCompactifier
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{
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public:
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virtual ~IPatchDataCompactifier() {}
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virtual bool Run() = 0;
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};
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class FPatchDataCompactifierFactory
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{
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public:
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static IPatchDataCompactifier* Create(const FCompactifyConfiguration& Configuration);
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};
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}
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