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UnrealEngine/Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchVerifyChunkData.h
2025-05-18 13:04:45 +08:00

11 lines
216 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class FBuildVerifyChunkData
{
public:
static bool VerifyChunkData(const FString& SearchPath, const FString& OutputFile);
};