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UnrealEngine/Engine/Source/Runtime/Online/BackgroundHTTP/Public/Interfaces/IBackgroundHttpResponse.h
2025-05-18 13:04:45 +08:00

35 lines
893 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
/**
* Interface for Http Background Responses
*/
class IBackgroundHttpResponse
{
public:
/**
* Gets the response code returned by the requested server.
* See EHttpResponseCodes for known response codes. Same as HttpRequest (non-background)
*
* @return the response code.
*/
virtual int32 GetResponseCode() const = 0;
/**
* Gets the file name that our temporary content file will be stored in. HttpBackgroundRequests
* Download their files to a temp location and this can be used to get at the temporary file on disk and move it to your desired location.
*
* @return FString representing the FilePath to the temporary file.
*/
virtual const FString& GetTempContentFilePath() const = 0;
/**
* Destructor for overrides
*/
virtual ~IBackgroundHttpResponse() = default;
};