27 lines
622 B
C++
27 lines
622 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Containers/UnrealString.h"
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#include "HAL/Platform.h"
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#include "Interfaces/IBackgroundHttpResponse.h"
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/**
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* Contains implementation of some common functions that don't vary between implementation
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*/
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class FBackgroundHttpResponseImpl
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: public IBackgroundHttpResponse
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{
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public:
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FBackgroundHttpResponseImpl();
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virtual ~FBackgroundHttpResponseImpl() {}
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//IHttpBackgroundResponse
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virtual int32 GetResponseCode() const;
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virtual const FString& GetTempContentFilePath() const;
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protected:
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FString TempContentFilePath;
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int32 ResponseCode;
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};
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