13 lines
323 B
C++
13 lines
323 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Interfaces/Steam/SteamEndpoint.h"
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/* FSteamEndpoint interface
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*****************************************************************************/
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FString FSteamEndpoint::ToString() const
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{
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return FString::Printf(TEXT("0x%llX:%i"), UniqueNetId, SteamChannel);
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}
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