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UnrealEngine/Engine/Source/Runtime/NavigationSystem/Public/NavAreas/NavArea_LowHeight.h
2025-05-18 13:04:45 +08:00

23 lines
588 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AI/Navigation/NavigationTypes.h"
#include "CoreMinimal.h"
#include "NavAreas/NavArea.h"
#include "UObject/ObjectMacros.h"
#include "UObject/UObjectGlobals.h"
#include "NavArea_LowHeight.generated.h"
class UObject;
/** Special area that can be generated in spaces with insufficient free height above. Cannot be traversed by anyone. */
UCLASS(Config = Engine, MinimalAPI)
class UNavArea_LowHeight : public UNavArea
{
GENERATED_UCLASS_BODY()
public:
virtual bool IsLowArea() const override { return true; }
};