23 lines
588 B
C++
23 lines
588 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "AI/Navigation/NavigationTypes.h"
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#include "CoreMinimal.h"
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#include "NavAreas/NavArea.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/UObjectGlobals.h"
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#include "NavArea_LowHeight.generated.h"
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class UObject;
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/** Special area that can be generated in spaces with insufficient free height above. Cannot be traversed by anyone. */
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UCLASS(Config = Engine, MinimalAPI)
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class UNavArea_LowHeight : public UNavArea
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{
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GENERATED_UCLASS_BODY()
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public:
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virtual bool IsLowArea() const override { return true; }
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};
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