22 lines
483 B
C++
22 lines
483 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4
|
|
#include "CoreMinimal.h"
|
|
#endif
|
|
#include "NavAreas/NavArea.h"
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/UObjectGlobals.h"
|
|
|
|
#include "NavArea_Default.generated.h"
|
|
|
|
class UObject;
|
|
|
|
/** Regular navigation area, applied to entire navigation data by default */
|
|
UCLASS(Config=Engine, MinimalAPI)
|
|
class UNavArea_Default : public UNavArea
|
|
{
|
|
GENERATED_UCLASS_BODY()
|
|
};
|