Files
UnrealEngine/Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneTransformTrack.h
2025-05-18 13:04:45 +08:00

29 lines
637 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Tracks/MovieScenePropertyTrack.h"
#include "MovieSceneTransformTrack.generated.h"
struct FMovieSceneInterrogationKey;
/**
* Handles manipulation of 3D transform properties in a movie scene
*/
UCLASS(MinimalAPI)
class UMovieSceneTransformTrack
: public UMovieScenePropertyTrack
{
GENERATED_UCLASS_BODY()
public:
// UMovieSceneTrack interface
virtual bool SupportsType(TSubclassOf<UMovieSceneSection> SectionClass) const override;
virtual UMovieSceneSection* CreateNewSection() override;
};