105 lines
3.3 KiB
C++
105 lines
3.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Containers/Array.h"
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#include "CoreMinimal.h"
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#include "CoreTypes.h"
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#include "Internationalization/Text.h"
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#include "Misc/FrameNumber.h"
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#include "Misc/Guid.h"
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#include "MovieSceneNameableTrack.h"
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#include "MovieSceneObjectBindingID.h"
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#include "MovieSceneSection.h"
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#include "MovieSceneTrack.h"
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#include "Templates/SubclassOf.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/ObjectPtr.h"
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#include "UObject/UObjectGlobals.h"
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#include "MovieSceneCameraCutTrack.generated.h"
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class UMovieSceneCameraCutSection;
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class UObject;
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/**
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* Handles manipulation of CameraCut properties in a movie scene.
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*/
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UCLASS(MinimalAPI)
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class UMovieSceneCameraCutTrack
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: public UMovieSceneNameableTrack
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{
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GENERATED_BODY()
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UMovieSceneCameraCutTrack( const FObjectInitializer& ObjectInitializer );
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public:
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/**
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* Adds a new CameraCut at the specified time.
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*
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* @param CameraBindingID Handle to the camera that the CameraCut switches to when active.
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* @param Time The within this track's movie scene where the CameraCut is initially placed.
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* @return The newly created camera cut section
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*/
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MOVIESCENETRACKS_API UMovieSceneCameraCutSection* AddNewCameraCut(const FMovieSceneObjectBindingID& CameraBindingID, FFrameNumber Time);
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public:
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// UMovieSceneTrack interface
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virtual void AddSection(UMovieSceneSection& Section) override;
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virtual bool SupportsType(TSubclassOf<UMovieSceneSection> SectionClass) const override;
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virtual UMovieSceneSection* CreateNewSection() override;
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virtual bool SupportsMultipleRows() const override;
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virtual EMovieSceneTrackEasingSupportFlags SupportsEasing(FMovieSceneSupportsEasingParams& Params) const override;
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virtual const TArray<UMovieSceneSection*>& GetAllSections() const override;
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virtual bool HasSection(const UMovieSceneSection& Section) const override;
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virtual bool IsEmpty() const override;
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virtual void RemoveSection(UMovieSceneSection& Section) override;
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virtual void RemoveSectionAt(int32 SectionIndex) override;
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virtual void RemoveAllAnimationData() override;
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#if WITH_EDITORONLY_DATA
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virtual FText GetDefaultDisplayName() const override;
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#endif
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/** @return Whether camera cut sections should automatically resize to fill gaps */
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bool IsAutoManagingSections() const
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{
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return bAutoArrangeSections;
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}
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/** Sets whether camera cut sections should automatically resize to fill gaps */
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void SetIsAutoManagingSections(bool bInAutoArrangeSections)
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{
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bAutoArrangeSections = bInAutoArrangeSections;
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}
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#if WITH_EDITOR
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virtual EMovieSceneSectionMovedResult OnSectionMoved(UMovieSceneSection& Section, const FMovieSceneSectionMovedParams& Params) override;
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#endif
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MOVIESCENETRACKS_API void RearrangeAllSections();
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MOVIESCENETRACKS_API FFrameNumber FindEndTimeForCameraCut(FFrameNumber StartTime);
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protected:
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virtual void PreCompileImpl(FMovieSceneTrackPreCompileResult& OutPreCompileResult) override;
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bool AutoArrangeSectionsIfNeeded(UMovieSceneSection& ChangedSection, bool bWasDeletion, bool bCleanUp = false);
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public:
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UPROPERTY()
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bool bCanBlend;
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private:
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/** All movie scene sections. */
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UPROPERTY()
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TArray<TObjectPtr<UMovieSceneSection>> Sections;
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/** Whether camera cut sections should automatically resize to fill gaps */
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UPROPERTY()
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bool bAutoArrangeSections;
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};
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