71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Containers/Array.h"
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#include "Containers/Map.h"
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#include "CoreMinimal.h"
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#include "Curves/KeyHandle.h"
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#include "Misc/Guid.h"
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#include "MovieSceneObjectBindingID.h"
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#include "MovieSceneSection.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/UObjectGlobals.h"
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#include "MovieScene3DConstraintSection.generated.h"
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class IMovieScenePlayer;
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class UObject;
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struct FFrame;
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struct FMovieSceneSequenceHierarchy;
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struct FMovieSceneSequenceID;
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/**
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* Base class for 3D constraint section
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*/
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UCLASS(MinimalAPI)
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class UMovieScene3DConstraintSection
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: public UMovieSceneSection
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{
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GENERATED_UCLASS_BODY()
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public:
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/** Gets the constraint binding for this Constraint section */
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UFUNCTION(BlueprintPure, Category = "Sequencer|Section")
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const FMovieSceneObjectBindingID& GetConstraintBindingID() const
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{
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return ConstraintBindingID;
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}
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/** Sets the constraint binding for this Constraint section */
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UFUNCTION(BlueprintCallable, Category = "Sequencer|Section")
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void SetConstraintBindingID(const FMovieSceneObjectBindingID& InConstraintBindingID)
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{
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ConstraintBindingID = InConstraintBindingID;
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}
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public:
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//~ UMovieSceneSection interface
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virtual void OnBindingIDsUpdated(const TMap<UE::MovieScene::FFixedObjectBindingID, UE::MovieScene::FFixedObjectBindingID>& OldFixedToNewFixedMap, FMovieSceneSequenceID LocalSequenceID, TSharedRef<UE::MovieScene::FSharedPlaybackState> SharedPlaybackState) override;
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virtual void GetReferencedBindings(TArray<FGuid>& OutBindings) override;
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/** ~UObject interface */
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virtual void PostLoad() override;
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protected:
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/** The possessable guid that this constraint uses */
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UPROPERTY()
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FGuid ConstraintId_DEPRECATED;
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/** The constraint binding that this movie Constraint uses */
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UPROPERTY(EditAnywhere, Category="Section")
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FMovieSceneObjectBindingID ConstraintBindingID;
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};
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