Files
UnrealEngine/Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneObjectPropertySection.cpp
2025-05-18 13:04:45 +08:00

65 lines
3.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Sections/MovieSceneObjectPropertySection.h"
#include "Tracks/MovieSceneObjectPropertyTrack.h"
#include "Channels/MovieSceneChannelProxy.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(MovieSceneObjectPropertySection)
UMovieSceneObjectPropertySection::UMovieSceneObjectPropertySection(const FObjectInitializer& ObjInit)
: Super(ObjInit)
{
bSupportsInfiniteRange = true;
EvalOptions.EnableAndSetCompletionMode(EMovieSceneCompletionMode::ProjectDefault);
SetRange(TRange<FFrameNumber>::All());
#if WITH_EDITOR
ChannelProxy = MakeShared<FMovieSceneChannelProxy>(ObjectChannel, FMovieSceneChannelMetaData(), TMovieSceneExternalValue<UObject*>::Make());
#else
ChannelProxy = MakeShared<FMovieSceneChannelProxy>(ObjectChannel);
#endif
}
void UMovieSceneObjectPropertySection::PostLoad()
{
if (UMovieSceneObjectPropertyTrack* PropertyTrack = Cast<UMovieSceneObjectPropertyTrack>(GetOuter()))
{
UClass* PropertyTrackPropertyClass = PropertyTrack->PropertyClass;
UClass* ObjectChannelPropertyClass = ObjectChannel.GetPropertyClass();
if (PropertyTrackPropertyClass != nullptr && ObjectChannelPropertyClass == nullptr)
{
UE_LOG(LogMovieScene, Warning, TEXT("Mismatch in property track's property class %s and object channel's property class (null). Setting object channel's property class to %s."), *PropertyTrackPropertyClass->GetName(), *PropertyTrackPropertyClass->GetName());
ObjectChannel.SetPropertyClass(PropertyTrackPropertyClass);
}
else if (ObjectChannelPropertyClass != nullptr && PropertyTrackPropertyClass == nullptr)
{
UE_LOG(LogMovieScene, Warning, TEXT("Mismatch in object channel's property class %s and property track's property class (null). Setting property track's property class to %s."), *ObjectChannelPropertyClass->GetName(), *ObjectChannelPropertyClass->GetName());
PropertyTrack->PropertyClass = ObjectChannelPropertyClass;
}
else if (PropertyTrackPropertyClass != nullptr && ObjectChannelPropertyClass != nullptr)
{
ensureMsgf(PropertyTrackPropertyClass == ObjectChannelPropertyClass, TEXT("Mismatch in property track's property class %s and object channel's property class %s"), *PropertyTrackPropertyClass->GetName(), *ObjectChannelPropertyClass->GetName());
}
}
Super::PostLoad();
}
bool UMovieSceneObjectPropertySection::PopulateEvaluationFieldImpl(const TRange<FFrameNumber>& EffectiveRange, const FMovieSceneEvaluationFieldEntityMetaData& InMetaData, FMovieSceneEntityComponentFieldBuilder* OutFieldBuilder)
{
FMovieScenePropertyTrackEntityImportHelper::PopulateEvaluationField(*this, EffectiveRange, InMetaData, OutFieldBuilder);
return true;
}
void UMovieSceneObjectPropertySection::ImportEntityImpl(UMovieSceneEntitySystemLinker* EntityLinker, const FEntityImportParams& Params, FImportedEntity* OutImportedEntity)
{
using namespace UE::MovieScene;
const FBuiltInComponentTypes* Components = FBuiltInComponentTypes::Get();
const FMovieSceneTracksComponentTypes* TracksComponents = FMovieSceneTracksComponentTypes::Get();
FPropertyTrackEntityImportHelper(TracksComponents->Object)
.Add(Components->ObjectPathChannel, &ObjectChannel)
.Commit(this, Params, OutImportedEntity);
}