56 lines
1.3 KiB
C++
56 lines
1.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "Containers/List.h"
|
|
#include "CoreTypes.h"
|
|
#include "EventHandlers/MovieSceneDataEventContainer.h"
|
|
|
|
class UMovieScene;
|
|
class UMovieSceneFolder;
|
|
class UMovieSceneTrack;
|
|
class UMovieSceneClock;
|
|
struct FGuid;
|
|
struct FMovieSceneBinding;
|
|
|
|
enum class EUpdateClockSource : uint8;
|
|
|
|
namespace UE
|
|
{
|
|
namespace MovieScene
|
|
{
|
|
|
|
class ISequenceDataEventHandler
|
|
{
|
|
public:
|
|
|
|
virtual void OnTrackAdded(UMovieSceneTrack*) {}
|
|
|
|
virtual void OnTrackRemoved(UMovieSceneTrack*) {}
|
|
|
|
virtual void OnBindingAdded(const FMovieSceneBinding&) {}
|
|
|
|
virtual void OnBindingRemoved(const FGuid&) {}
|
|
|
|
virtual void OnRootFolderAdded(UMovieSceneFolder*) {}
|
|
|
|
virtual void OnRootFolderRemoved(UMovieSceneFolder*) {}
|
|
|
|
virtual void OnTrackAddedToBinding(UMovieSceneTrack* Track, const FGuid& ObjectBindingID) {}
|
|
|
|
virtual void OnTrackRemovedFromBinding(UMovieSceneTrack* Track, const FGuid& ObjectBindingID) {}
|
|
|
|
virtual void OnBindingParentChanged(const FGuid& ObjectBindingID, const FGuid& NewParent) {}
|
|
|
|
virtual void OnClockChanged(EUpdateClockSource NewClock, UMovieSceneClock* NewCustomClock) {}
|
|
|
|
virtual void OnDecorationAdded(UObject* AddedDecoration) {}
|
|
|
|
virtual void OnDecorationRemoved(UObject* RemovedDecoration) {}
|
|
|
|
};
|
|
|
|
} // namespace MovieScene
|
|
} // namespace UE
|
|
|