29 lines
770 B
C++
29 lines
770 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Evaluation/MovieScenePlaybackCapabilities.h"
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#include "Misc/FrameTime.h"
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#include "Misc/Optional.h"
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namespace UE::MovieScene
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{
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/** Playback capability for controlling how events are triggered */
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struct FEventTriggerControlPlaybackCapability
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{
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UE_DECLARE_MOVIESCENE_PLAYBACK_CAPABILITY_API(MOVIESCENE_API, FEventTriggerControlPlaybackCapability)
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/**
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* Returns whether triggering events should be temporarily disabled.
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*
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* @param OutDisabledUntilTime The time until which to disable triggering events
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*/
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MOVIESCENE_API bool IsDisablingEventTriggers(FFrameTime& OutDisabledUntilTime) const;
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TOptional<FFrameTime> DisableEventTriggersUntilTime;
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};
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} // namespace UE::MovieScene
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