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UnrealEngine/Engine/Source/Runtime/MovieScene/Public/Compilation/IMovieSceneTemplateGenerator.h
2025-05-18 13:04:45 +08:00

34 lines
910 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "MovieSceneSequenceID.h"
#include "MovieSceneFwd.h"
#include "Containers/ArrayView.h"
#include "Evaluation/MovieSceneSequenceTransform.h"
class UMovieSceneTrack;
struct FMovieSceneEvaluationFieldSegmentPtr;
struct FMovieSceneEvaluationTrack;
struct FMovieSceneSharedDataId;
struct FMovieSceneSubSequenceData;
enum class ESectionEvaluationFlags : uint8;
/** Abstract base class used to generate evaluation templates */
struct IMovieSceneTemplateGenerator
{
/**
* Add a new track that is to be owned by this template
*
* @param InTrackTemplate The track template to add
* @param SourceTrack The originating track
*/
virtual void AddOwnedTrack(FMovieSceneEvaluationTrack&& InTrackTemplate, const UMovieSceneTrack& SourceTrack) = 0;
protected:
virtual ~IMovieSceneTemplateGenerator() { }
};