Files
UnrealEngine/Engine/Source/Runtime/MovieScene/Private/EventHandlers/ISignedObjectEventHandler.cpp
2025-05-18 13:04:45 +08:00

19 lines
494 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "EventHandlers/ISignedObjectEventHandler.h"
#include "MovieSceneSignedObject.h"
namespace UE
{
namespace MovieScene
{
// void ISignedObjectEventHandler::BindTo(UMovieSceneSignedObject* Object)
// {
// ensureMsgf(!IsLinked(), TEXT("This event handler is already bound - the previous binding will no longer apply. Please call Unlink first."));
// Object->EventHandlers.Link(this);
// }
} // namespace MovieScene
} // namespace UE