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UnrealEngine/Engine/Source/Runtime/MovieScene/Private/Compilation/MovieSceneSegmentCompiler.cpp
2025-05-18 13:04:45 +08:00

12 lines
527 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Compilation/MovieSceneSegmentCompiler.h"
#include "Compilation/MovieSceneCompilerRules.h"
#include "Evaluation/MovieSceneEvaluationTree.h"
#include "MovieSceneSection.h"
bool FMovieSceneAdditiveCameraTrackBlender::SortByStartTime(const FMovieSceneSectionData& A, const FMovieSceneSectionData& B)
{
return TRangeBound<FFrameNumber>::MinLower(A.Section->GetRange().GetLowerBound(), B.Section->GetRange().GetLowerBound()) == A.Section->GetRange().GetLowerBound();
}